» Other Projects
Posted by: Pyro-Fire - 09-29-2019, 10:02 PM - No Replies

Hey, here to let you know we're still around.
Basewars progress has been slow due to life, and i've also been working on other projects.
The gamemode is currently functional, so we'll see where it goes in the future.
In the mean time, I have made a big mod for factorio recently, if you're interested check it out here: https://mods.factorio.com/mod/warptorio2

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» v0.7 Basewars Early Release
Posted by: Pyro-Fire - 01-23-2018, 02:21 AM - Replies (1)

This has been in production for over a year with great consideration given to the design of fundamental mechanics, and what happens to money when players would otherwise "finish" the game.
The brevity of these patch notes do no favors to the amount of time, work and effort that has gone into the creation of this full and complete re-design and re-write.
Massive amounts of optimization.
Entirely new mechanics and an entirely new basis of play, including money.
Start your Base, Wars. heh

Not all of this is quiiite done yet, but right now, the BW7 Alpha is far more functional than the current live servers so it's time to get this thing rolling!

Business as usual.

Quote:> BW7 Alpha Release
> New Printers
> New Resources
> New Weapons System & Menu
> New Shop Menu
> New Base Structures
> New Save/Load Manager
> New Network Data Manager
> New Player HUD
> New Ammo HUD
> New Combat HUD
> New Notifications System
> New PlayX System
> New PlayX Menu
> New Pointshop Menu
> New MOTD Menu
> New Scoreboard
> New Chat Box
> New Menu Skin
> New Prop Protection System
> New Admin System
> New Commands System
> New Donor Menus
> New Donor Items
> New Pointshop Category: Sprays
> Server now tracks the top 100 videos played on PlayX community-wide
> Added the LAG Nation Prop Spawnlist which is a sorted list of all props from HL2, CSS and GMod
> Re-worked 4 existing base defences
> Re-worked most Vanity weapons to work with the new weapons system
> Optimized & Improved Region Growth Patterns
> New Mechanic: Resource Networks. This makes use of Pylons to share resources between structures.
> New Mechanic: Gravity Gun Interactivity
> Added Prediction to the Gravity Gun. Objects held will no longer be glitchy
> Added a 4th Talent Tree
> Re-designed the Drugs system and added 16 new combat buffs and 9 "mini" buffs and debuffs
> New Mechanic: Drug Brewing
> New Mechanic: Raid Hacking
> Re-worked Raids
> Re-worked Scanning & the Radar
> Re-worked the Lab
> Improved Prop Combat Systems
> New Mechanic: Bank. Acts as overflow to Money and contributes to your weekly score.
> New Mechanic: Weekly Leaderboard / Bank Reset. Winners of all past leaderboards will be permanently stored and shown.
> Re-worked Money, players can now only hold $1 million.
> Re-worked the BigBomb
> Re-added and re-worked the Nuke Printer
> Fixxed Sandbox Overrides
> Removed ULX
> Removed FPP
> Removed Legendary Weapons (for now)
> Removed Spells
> Removed some unused content
> Removed the Inventory. It was far too complex than it ever needed to be.
> Removed Team Fortress 2 as a resource dependency.
> Removed some old Donor items.

And there's much more coming.

> Plans to re-work M9K weapons to use the TFA Weapon Base.
> Designed a pack of 11 new tools i call VToolkit which is intended to significantly improve functionality, ease-of-use and consistency amongst the most used tools.
> VToolkit replaces the following tools: AdvDupe2 & Duplicator, Stacker, Precision, Button, Fading Door, Keypad, Color Tool, Material Tool, ColorMater, Weld, Stacker and Camera
> New VLadder Tool: Enables placing of climbable ladders and prop ladders.
> VCamera Tool: Similar to RT Cameras, but allows multiple cameras to be linked to different screens.
> VCopy Tool: Replacement for Duplicator. Will integrate functionality with the built-in Sandbox Dupes page, allowing workshop sharing of basewars dupes.
> VColor Tool: Adds a click-function that allows you to "blend" colors together between props.
> VMaterial Tool: Similar to the SubMaterial tool, except with more options.
> Materials Spawn Tab: Allows you to choose materials for all available Material tools much like how prop spawnlists work.

Enjoy~!

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» [Basewars] v0.6 Beta
Posted by: Pyro-Fire - 11-07-2017, 03:24 PM - No Replies

v0.6 patchnotes
Many things noted here are will soon become out of date with v0.7 in progress.
https://gyazo.com/5d5099e7b9b812c848b61366204e4326
Much more to come very soon Smile


Quote: [09-05-2017 12:40 PM] Pyro-Fire : > Removed 3rd row from the Hotbar
[09-05-2017 12:19 PM] Pyro-Fire : > Removed Emplacements
[09-05-2017 12:09 PM] Pyro-Fire : > Removed Class Weapons
[09-03-2017 03:56 PM] Pyro-Fire : > Added the Security Station acting as the polar opposite of the Radar.
[09-03-2017 12:12 PM] Pyro-Fire : > New F2 Menu
[08-31-2017 05:34 PM] Pyro-Fire : > Finished Research Lab
[08-31-2017 12:44 PM] Pyro-Fire : > Added /sell command
[08-23-2017 08:11 PM] Pyro-Fire : > Fixxed Autorefund
[08-23-2017 08:35 AM] Pyro-Fire : > Fixxed Bounties
[08-22-2017 10:25 PM] Pyro-Fire : > Fixed Raids
[08-20-2017 08:51 PM] Pyro-Fire : > Updated Radar
[08-20-2017 12:30 AM] Pyro-Fire : > Added a counter to shop items
[08-19-2017 10:51 PM] Pyro-Fire : > Fixxed hotbar & inventory bugs and made weapons stay on your hotbar
[08-16-2017 06:30 PM] Pyro-Fire : > Half completed bwc update
[08-16-2017 12:43 AM] Pyro-Fire : technically it's called bw6 but let's just call it basewars classic, yes?
[08-15-2017 02:43 PM] Pyro-Fire : > Removed SFW Weapon Class
[08-15-2017 02:36 PM] Pyro-Fire : > Reverted Server 1 to Basewars Classic
[08-15-2017 02:35 PM] Pyro-Fire : > Reverted M9k to workshop source
[08-13-2017 09:12 AM] Pyro-Fire : > Added 5 new Taunts
[08-10-2017 08:28 PM] Pyro-Fire : > Fixxed VIP Chat Tag
[08-10-2017 05:12 PM] Pyro-Fire : > Fixxed RDM Shield
[08-10-2017 04:49 PM] Pyro-Fire : > Set Default Multi-jump cap to 2
[08-13-2017 09:12 AM] Pyro-Fire : > Added 5 new Taunts
[08-10-2017 08:28 PM] Pyro-Fire : > Fixxed VIP Chat Tag
[08-10-2017 05:12 PM] Pyro-Fire : > Fixxed RDM Shield
[08-10-2017 04:49 PM] Pyro-Fire : > Set Default Multi-jump cap to 2
[08-10-2017 04:48 PM] Pyro-Fire : > Buffed Superspeed
[08-10-2017 04:47 PM] Pyro-Fire : > Added Superspeed
[08-10-2017 04:47 PM] Pyro-Fire : > Added Fireball
[08-10-2017 03:58 PM] Pyro-Fire : > Added Mana
[08-10-2017 03:57 PM] Pyro-Fire : > Added a delay to spawning props in contested regions
[08-10-2017 02:29 PM] Pyro-Fire : > Added Fishing section to the shop
[08-10-2017 02:28 PM] Pyro-Fire : > Added Fishing Rod to Melee Weapons
[08-10-2017 02:02 PM] Pyro-Fire : > Added a delay to spawning props in contested regions
[08-10-2017 01:05 PM] Pyro-Fire : > Added Market section to the shop with 4 new machines
[08-08-2017 10:21 PM] Pyro-Fire : > Fixxed Titles
[08-08-2017 08:13 PM] Pyro-Fire : > Fixxed the TARDIS
[08-08-2017 07:11 PM] Pyro-Fire : > Added visual indicator for silo fill/capacity
[08-08-2017 05:17 PM] Pyro-Fire : > Added Library page to the Shop
[08-08-2017 02:58 PM] Pyro-Fire : > Built the Iron Refinery machine
[08-07-2017 10:57 AM] Pyro-Fire : > New Ms.Teabag Menu & Updated Information
[08-06-2017 07:52 PM] Pyro-Fire : bw5 put simply, https://gyazo.com/586924998b778c43d4470a5d451a1cfc
[08-05-2017 08:56 PM] Pyro-Fire : > Added Armor page to the Shop
[08-05-2017 03:13 PM] Pyro-Fire : > Fixxed Lab Unit
[08-04-2017 09:17 AM] Pyro-Fire : > New Donor Item; Bonus Engines - up to 2 extra Engines
[08-04-2017 09:06 AM] Pyro-Fire : > Fixxed the Donor Shop
[08-04-2017 08:26 AM] Pyro-Fire : > Fixxed Moneybombs
[08-04-2017 08:17 AM] Pyro-Fire : > Changed Stormcaller to kill 500 players with any Defensive Machine
[08-04-2017 08:16 AM] Pyro-Fire : > Changed The Fatty to Eat 100 cakes down from 1000
[08-04-2017 08:15 AM] Pyro-Fire : > Changed Slayer of Worlds title - Equip every Super Weapon to your Hotbar
[08-04-2017 08:13 AM] Pyro-Fire : > New Title: "The Legend" - Fill your Hotbar with Legendary weapons
[08-04-2017 08:08 AM] Pyro-Fire : > New Title: "Cadet" - Obtain and equip a full set of any Armor
[08-04-2017 08:06 AM] Pyro-Fire : > New Title: "The Wealthy" - Reach 5000 BittCoins with your Wallet and Bank
[08-04-2017 08:03 AM] Pyro-Fire : > New Title: "The Overburdened" - Obtain 5000 or more items in your Gun Silo
[08-04-2017 07:47 AM] Pyro-Fire : > New Title: "Shiny" - Obtain & equip full diamond armor
[08-01-2017 10:19 PM] Pyro-Fire : > Optimized Region Drawing
[07-27-2017 03:12 AM] Pyro-Fire : > Progress on new machine core (oil,power)
[07-19-2017 10:43 PM] Pyro-Fire : > Progress on new Weapons Shop Menu
[07-16-2017 04:39 PM] Pyro-Fire : > Completed Prototype of New Shop Menu
[07-15-2017 04:11 PM] Pyro-Fire : > Added Commander NPC
[07-15-2017 03:01 PM] Pyro-Fire : > Fixxed Events
[07-15-2017 02:54 PM] Pyro-Fire : > Added Bank Machine
[07-15-2017 02:54 PM] Pyro-Fire : > Fixxed PrizeBoxes
[07-15-2017 02:45 PM] Pyro-Fire : > Fixxed Combat NPCs
[07-13-2017 10:41 AM] Pyro-Fire : > Enabled Beta Tester Title
[06-22-2017 02:25 PM] Pyro-Fire : > Fixxed forum account lag00ns
[06-22-2017 02:21 PM] Pyro-Fire : > Fixxed +rep
[06-22-2017 02:14 PM] Pyro-Fire : > Updated Scoreboard
[06-10-2017 01:49 AM] Pyro-Fire : > Fixxed pylon prop damage protection
[06-10-2017 01:42 AM] Pyro-Fire : > Fixed Worldslayer
[06-10-2017 12:26 AM] Pyro-Fire : > Added Mana to HUD

Enjoy!~

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» [Basewars] Version 5 Alpha Release
Posted by: Pyro-Fire - 06-07-2017, 04:50 PM - No Replies

BW5 Alpha Release.

Quote: [Today 06:41 AM] Pyro-Fire : > Full Beta Release of BW5
[Today 06:41 AM] Pyro-Fire : > Mass Prestige
[06-01-2017 12:56 AM] Pyro-Fire : > New Weapon: EMP Grenade. Disables turret targeting in aoe
[06-01-2017 12:56 AM] Pyro-Fire : > Trial Release of BW5 on Server 2
[05-13-2017 11:24 PM] Pyro-Fire : > Trial Release of BW5 on Server 3
[03-26-2017 08:24 PM] Pyro-Fire : 32/32 on server 3 today! https://gyazo.com/0bdaa710fb3558b797498711559516cb
[03-21-2017 02:54 PM] Pyro-Fire : > [bw5] New Pointshop Menu
[03-16-2017 12:21 AM] Pyro-Fire : > [bw5] Fixxed client prediction issues related to multijumping
[03-15-2017 11:23 PM] Pyro-Fire : > [bw5] Added 5 new movement abilities
[03-04-2017 03:16 PM] Pyro-Fire : > Blizzard-Nerfed 73 Winchester Carbine
[03-03-2017 06:18 PM] Pyro-Fire : > Progress on a new scoreboard
[03-02-2017 09:48 AM] Pyro-Fire : > [bw5] Replaced Money with Bitts
[02-23-2017 02:54 AM] Pyro-Fire : > Fixxed bugs related to disconnected player entities
[02-23-2017 02:53 AM] Pyro-Fire : > Fixxed bugs related to connecting between servers in a short time span
[02-23-2017 02:52 AM] Pyro-Fire : > Added lootbox for a players dropped items on death. Custom effects included
[02-23-2017 02:52 AM] Pyro-Fire : > Significant optimizations to player save/load/initialize and data networking
[02-23-2017 02:51 AM] Pyro-Fire : > Fixxed majority of save/loading issues
[02-23-2017 02:51 AM] Pyro-Fire : > Added ~6 new sections to the inventory
[02-23-2017 02:50 AM] Pyro-Fire : > Fixxed bugs related to hotbar not matching inventory hotbar
[02-23-2017 02:44 AM] Pyro-Fire : > Added a 3rd row to the hotbar
[02-23-2017 02:43 AM] Pyro-Fire : > Added a 7th column to the hotbar
[02-19-2017 12:19 PM] Pyro-Fire : > Significant progress on full engine re-write. One might call it bw5
[02-18-2017 05:07 AM] Pyro-Fire : > Replaced Player HUD with an image (Slight FPS boost)
[02-06-2017 04:42 AM] Pyro-Fire : > Added SciFi Weapon Pack
[02-03-2017 01:05 AM] Pyro-Fire : > Fixxed a bug with combat halos
[02-02-2017 12:36 PM] Pyro-Fire : > Added Sapphire Ore Nodes
[02-02-2017 04:20 AM] Pyro-Fire : > Fixxes to PlayX Youtube Adapter
[02-02-2017 12:52 AM] Pyro-Fire : > Regions now draw if you are standing in them.
[02-01-2017 01:21 PM] Pyro-Fire : > Updated Mining to match the new regions
[02-01-2017 11:48 AM] Pyro-Fire : > Added diminishing returns to stacking beacons
[02-01-2017 05:09 AM] Pyro-Fire : > Further improvements to region growth pattern
[02-01-2017 01:11 AM] Pyro-Fire : > You must construct additional pylons.wav
[02-01-2017 12:07 AM] Pyro-Fire : > Updated combat conditionals to match the new regions
[01-31-2017 10:36 PM] Pyro-Fire : > Pack no longer removes props
[01-31-2017 10:27 PM] Pyro-Fire : > Players can now advdupe Couches
[01-30-2017 06:52 PM] Pyro-Fire : > Some optimizations to drawing regions
[01-30-2017 06:52 PM] Pyro-Fire : > Perfected Region Growth Pattern
[01-28-2017 06:18 PM] Pyro-Fire : > Added an option to always show allied regions
[01-28-2017 03:11 AM] Pyro-Fire : 32/32 on Server 1 today! https://gyazo.com/a94381486eb08a6edb833027e9caff0d
[01-27-2017 09:19 PM] Pyro-Fire : > Added Graphics to the Beacon structure
[01-27-2017 12:50 AM] Pyro-Fire : > Allied Region Beacons now stack in radius when placed near eachother
[01-26-2017 09:03 AM] Pyro-Fire : > Minor updates to PlayX
[01-26-2017 12:01 AM] Pyro-Fire : > Added Hitnumbers when damaging structures
[01-26-2017 12:01 AM] Pyro-Fire : > Added Region Beacon structure
[01-23-2017 11:08 PM] Pyro-Fire : > Buffed M9K SMGs

Enjoy!~

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» New Pointshop, New Weapons
Posted by: Pyro-Fire - 01-23-2017, 09:45 AM - No Replies

I've been busy lately.

We have a new Pointshop menu!
Hand crafted, and allows you to set up and select between different outfits for your character.

I've written a new weapon base which is aimed at fixing weapon behavior and animations.
Almost all weapons, including all of m9k are currently using this new base.

I've been thinking about how printers are in the current game.
A common complaint is that printers aren't very interactive, and in general is a boring mechanic.
So what if the player were to build their own sort of printer contraption from different types of structures?
Check out our first official contest here: http://lagnation.com/mybb/showthread.php?tid=2323

And of course, business as usual.

Quote: [Today 07:45 PM] Pyro-Fire : > Completed basic functionality of the new Pointshop menu
[Today 03:17 AM] Pyro-Fire : > Progress on the new weapon base
[01-20-2017 08:42 PM] Pyro-Fire : > Progress on the new Pointshop menu
[01-20-2017 08:42 PM] Pyro-Fire : > Updated all Legendary weapons to use the new weapon base
[01-20-2017 08:41 PM] Pyro-Fire : > Progress on the new weapon base
[01-20-2017 09:19 AM] Pyro-Fire : > Added an option to Faction Button to spawn nocollided to players
[01-18-2017 10:11 PM] Pyro-Fire : > Completed Stage 2 Implementation of the new weapon base
[01-18-2017 01:00 PM] Pyro-Fire : > Fixxed some missing models in the Pointshop
[01-18-2017 10:58 AM] Pyro-Fire : > Fixxed PlayX Screens not being picked up by /pack
[01-17-2017 08:10 PM] Pyro-Fire : > Fixxed pack removing hotbar weapons
[01-17-2017 08:08 PM] Pyro-Fire : > Fixxed crafting table not being picked up by /pack
[01-17-2017 07:54 PM] Pyro-Fire : > Fixxed Trade Menu to work with new pointshop
[01-17-2017 06:58 PM] Pyro-Fire : > Changed Min. Raidable Printer to the Cashie. F1 and Ms.Teabag also updated to reflect this change
[01-16-2017 12:37 PM] Pyro-Fire : > Completed first stage implementation of Pointshop upgrade
[01-16-2017 12:12 AM] Pyro-Fire : > Removed old pointshop
[01-13-2017 12:13 AM] Pyro-Fire : > Increased Prop Health by 25%
[01-13-2017 12:07 AM] Pyro-Fire : > Updated all pointshop items to the new format
[01-13-2017 12:07 AM] Pyro-Fire : > Progress on Weapon Base Upgrade
[01-13-2017 12:07 AM] Pyro-Fire : > Progress on Pointshop Upgrade
[01-12-2017 11:03 AM] Pyro-Fire : > Increased Starter Money to 200,000 up from 25k
[01-12-2017 09:59 AM] Pyro-Fire : > Adjusted Region Growth Pattern
[01-11-2017 04:31 PM] Pyro-Fire : > Added Crafting Recipe for the Omega Hunter Gun
[01-11-2017 04:31 PM] Pyro-Fire : > Added Crafting Recipe for the Omega Unstable Rocket Launcher
[01-11-2017 04:21 PM] Pyro-Fire : > Added Crafting Recipe for the Omega Helibomber
[01-09-2017 10:01 PM] Pyro-Fire : > Discord Server: https://discord.gg/98dTWj8
[01-09-2017 09:36 PM] Pyro-Fire : > Cleaned up Q Menu Tools & Options a bit
[01-09-2017 08:24 PM] Pyro-Fire : > Moved Pack 8 to Pack 2 and reduced download by 40% (23mb)
[01-09-2017 07:50 PM] Pyro-Fire : > Cleaned up PlayerModel Packs, download size reduction of 45% (104mb)
[01-09-2017 07:49 PM] Pyro-Fire : > Removed 38 Playermodels from the Pointshop
[01-09-2017 03:16 PM] Pyro-Fire : > Buffed Early Printers
[01-09-2017 01:03 PM] Pyro-Fire : > Buffed M9K Weapons
[01-09-2017 12:17 AM] Pyro-Fire : > Added ~20 unused playermodels from the GMT Player Model Pack to the Pointshop
[01-08-2017 11:50 PM] Pyro-Fire : > Finished Re-structuring of M9K Weapons
[01-08-2017 10:51 PM] Pyro-Fire : 32/32 today! https://gyazo.com/b9250abccbb9bdafbb27f60d616d090e
[01-08-2017 09:42 PM] Pyro-Fire : > Initial Download reduced by ~115mb
[01-08-2017 09:38 PM] Pyro-Fire : > Removed REE Weapons
[01-08-2017 08:21 PM] Pyro-Fire : > Removed RWP Weapons
[01-08-2017 10:07 AM] Pyro-Fire : > Added PlayX Author Blacklist
[01-08-2017 09:57 AM] Pyro-Fire : > Added PlayX Keyword Filter
[01-08-2017 06:17 AM] Pyro-Fire : > Added a command over /ooc which makes the player request help in chat
[01-08-2017 04:05 AM] Pyro-Fire : > Fixxed Snipe Shield
[01-06-2017 12:04 AM] Pyro-Fire : > Added Cancel button to Research Station
[01-05-2017 03:28 AM] Pyro-Fire : > Fixxed a rapid-fire exploit affecting many shotguns
[01-05-2017 02:53 AM] Pyro-Fire : > New Vape: Cherry Rainbow
[01-05-2017 02:02 AM] Pyro-Fire : > Printers now print Stone while in a claimed Mining Region.
[01-05-2017 01:52 AM] Pyro-Fire : > Added Upgrade for the Ore Cart
[01-05-2017 01:52 AM] Pyro-Fire : > Adjusted Upgrade Costs
[01-05-2017 01:10 AM] Pyro-Fire : > Fixxed Recoil with certain weapons
[01-05-2017 01:10 AM] Pyro-Fire : > Nerfed the PCR
[01-04-2017 11:03 PM] Pyro-Fire : > Upgraded SpawnProtect to use Regions.
[01-04-2017 09:02 PM] Pyro-Fire : > Fixxed some bugs with Shipments
[01-04-2017 08:57 PM] Pyro-Fire : > Buffed Cyborg Talent
[01-04-2017 08:34 PM] Pyro-Fire : > Heal Grenades and Shield Grenades no longer affect players raiding you or vica-versa
[01-04-2017 07:05 PM] Pyro-Fire : > Fixxed a bug with the initial loadout
[01-04-2017 06:22 PM] Pyro-Fire : > Completed 2 Omega Weapons
[01-04-2017 08:28 AM] Pyro-Fire : > Mining Regions now expand through nearby Base Regions
[01-02-2017 05:56 PM] Pyro-Fire : > Enabled Pill Shipments
[01-02-2017 04:24 PM] Pyro-Fire : > Fixxed a bug with /pack
[01-02-2017 03:02 PM] Pyro-Fire : > Enabled New Mining Structure: Grinder
[01-02-2017 01:01 PM] Pyro-Fire : > Finishing Research now gives +1 XP
[01-02-2017 12:50 PM] Pyro-Fire : > Fixxed a bug with Prizeboxes
[01-02-2017 11:12 AM] Pyro-Fire : > Significant bugfixes & improvements to the Region system
[01-02-2017 09:55 AM] Pyro-Fire : > Fixxed Infini-Region Bug
[12-31-2016 06:02 AM] Pyro-Fire : > Added Ore Nodes to Downtown

Enjoy!~

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» [Basewars] Mining v2
Posted by: Pyro-Fire - 12-31-2016, 02:11 PM - Replies (1)

Merry Christmas & Happy New Year!

And just in time for a long-awaited new feature;
Mining.

Mining nodes spawn throughout the world, and they function much like a second base.
However this base can Always be raided, by anyone at any time.

Although a lot of this work is still fresh and new, it's only a matter of time before all the bugs are cleaned up and all features are polished off.

Also, i make timelapse development videos now.
These are to showcase what actually goes into developing this gamemode.
View the latest one here: https://www.youtube.com/watch?v=GxsSxPKID8c

Business as usual.

Quote: [Today 04:08 AM] Pyro-Fire : Dev Video #3 https://www.youtube.com/watch?v=GxsSxPKID8c
[Yesterday 05:29 AM] Pyro-Fire : > Added Ore Nodes to Evilmelon
[12-29-2016 07:15 PM] Pyro-Fire : > Halved UAV Detonate Timer, and it shows the new Ores through walls.
[12-29-2016 07:01 PM] Pyro-Fire : > Fixxed Balloon Glitch
[12-29-2016 05:32 PM] Pyro-Fire : > Completed Initial Mining Features
[12-29-2016 11:04 AM] Pyro-Fire : > Money vault now adds directly to your wallet
[12-25-2016 12:42 PM] Pyro-Fire : > Added scrollbar to PlayX controls for lower resolutions
[12-24-2016 05:29 AM] Pyro-Fire : Dev Vid #2 https://www.youtube.com/watch?v=16ZLHluG8xA
[12-23-2016 05:10 PM] Pyro-Fire : > Progress on Mining
[12-21-2016 02:42 PM] Pyro-Fire : Dev Vid #1 https://www.youtube.com/watch?v=9K5W2XDA4D8
[12-21-2016 01:40 PM] Pyro-Fire : > Added text to Ms.Teabags Tombstone
[12-14-2016 03:46 PM] Pyro-Fire : > Base Regions are now managed by Printers instead of the MoneyVault
[12-06-2016 08:10 AM] Pyro-Fire : > Fixxed projectile weapons shooting through the world
[12-06-2016 08:09 AM] Pyro-Fire : > Fixxed M202
[12-04-2016 09:09 PM] Pyro-Fire : > Fixxed Snipe Shield
[11-26-2016 11:54 AM] Pyro-Fire : > Fixxed a bug with the Bounty Hunter ability
[11-26-2016 11:54 AM] Pyro-Fire : > Killing a player inside your region will no longer give you a bounty
[11-26-2016 11:54 AM] Pyro-Fire : > Players inside your region no longer receive an RDM shield if you shoot them
[11-23-2016 07:14 AM] Pyro-Fire : > Fixxed Slayer of Worlds & The Defiant One titles
[11-23-2016 06:41 AM] Pyro-Fire : > Adjusted region sizes
[11-19-2016 03:42 PM] Pyro-Fire : > You can now buy ammo, bigbombs, uavs and forward spawnpoints while in enemy regions
[11-14-2016 02:03 PM] Pyro-Fire : > Regions now only visible while holding physgun or toolgun
[11-14-2016 02:03 PM] Pyro-Fire : > Significant improvements and bugfixes to the Region system

Enjoy!~

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» [Basewars] Updates
Posted by: Pyro-Fire - 11-05-2016, 07:01 PM - Replies (1)

Happy holidays!

Business as usual.

Quote: [Yesterday 03:58 PM] Pyro-Fire : > Fixxed balance sheet display
[Yesterday 02:22 PM] Pyro-Fire : > First stage implementation of region display
[10-30-2016 03:16 AM] Pyro-Fire : > Added https://www.youtube.com/watch?v=GqAN-URVBo0 to PlayX default bookmarks
[10-24-2016 11:11 AM] Pyro-Fire : > Increased couch limit to 2
[10-24-2016 11:01 AM] Pyro-Fire : https://gyazo.com/02f3872b7971bd1a5f50b2cd2eb0ce01
[10-24-2016 10:39 AM] Pyro-Fire : > Progress on new region display
[10-22-2016 06:39 AM] Pyro-Fire : > Progress on new region display
[10-17-2016 04:40 PM] Pyro-Fire : > Removed obsolete hints
[10-17-2016 08:56 AM] Pyro-Fire : > Buffed Bigbomb
[10-17-2016 05:37 AM] Pyro-Fire : > Increased Raid Timer by 12%
[10-17-2016 05:35 AM] Pyro-Fire : > Increased Prop Health by about 40%
[10-16-2016 02:34 PM] Pyro-Fire : > Fixxed indestructible printers after raids
[10-16-2016 11:43 AM] Pyro-Fire : > Fixxed empty inventory icons
[10-15-2016 04:25 PM] Pyro-Fire : > Fixxed shop error on join
[10-15-2016 04:15 PM] Pyro-Fire : > Fixxed a PlayX lua error on join
[10-15-2016 03:59 PM] Pyro-Fire : > Temporarily removed Omega Weapons from circulation.
[10-14-2016 06:53 AM] Pyro-Fire : > Tweaks to AFK Bot Detector
[10-11-2016 07:58 AM] Pyro-Fire : > GMod Update
[10-10-2016 04:05 PM] Pyro-Fire : > Fixxed teabagger title
[10-10-2016 02:52 PM] Pyro-Fire : > Reduced raid outnumbering by 1, meaning 2v1 can happen but not 3v1
[10-09-2016 01:51 PM] Pyro-Fire : > Nerfed Harpoon
[10-02-2016 10:19 AM] Pyro-Fire : > Tweaked region spreading conditions
[10-02-2016 09:44 AM] Pyro-Fire : > Fixxed bounties not persisting between disconnects
[09-24-2016 02:16 AM] Pyro-Fire : > Fixxed M202
[09-21-2016 03:54 PM] Pyro-Fire : > Fixxed the Printer Menu
[09-21-2016 08:32 AM] Pyro-Fire : > Visual Update to Printers
[09-16-2016 07:35 PM] Pyro-Fire : > Changed relocate commands to /pack and /unpack
[09-16-2016 07:24 PM] Pyro-Fire : > Fixxed Shipments not correctly displaying the name of its contents
[09-16-2016 06:52 PM] Pyro-Fire : > Added Temp Donor Item; Vape Nation. Gives you a box of 5 Rainbow Vapes
[09-16-2016 02:32 PM] Pyro-Fire : > Updates to LAG Content Pack 8
[09-16-2016 01:32 PM] Pyro-Fire : > Fixxed torching props in neutral regions
[09-16-2016 12:29 PM] Pyro-Fire : > Added Vape Nation vanity weapons
[09-08-2016 03:01 AM] Pyro-Fire : > Added a crude display for the Region system.
[09-02-2016 12:28 PM] Pyro-Fire : > [bw4] Completed early version of /relocate command
[09-02-2016 11:41 AM] Pyro-Fire : > Fixxed Spam-Buying Moneyparties
[09-02-2016 09:47 AM] Pyro-Fire : > Newbie Protected Players can no longer skip videos in the global channel without first adding at least one video themselves
[09-02-2016 09:08 AM] Pyro-Fire : > Props no longer check for nearby enemy players if its in an allied region
[09-02-2016 09:07 AM] Pyro-Fire : > Fixxed a bug allowing some physlag to be created
[08-31-2016 01:51 PM] Pyro-Fire : > Fixxed a bug with updating PlayX bookmarks
[08-30-2016 01:57 PM] Pyro-Fire : > Fixxed shop menu search bar
[08-29-2016 01:15 AM] Pyro-Fire : > Added vault contents to autorefund
[08-29-2016 12:33 AM] Pyro-Fire : > You can no longer activate fading doors while holding the flag
[08-29-2016 12:32 AM] Pyro-Fire : > You can no longer spawn props while holding the flag
[08-29-2016 12:25 AM] Pyro-Fire : > Fixxed some donorshop bugs
[08-29-2016 12:25 AM] Pyro-Fire : > Fixxed a bug with editing playx bookmarks
[08-25-2016 07:27 PM] Pyro-Fire : > Fixxed some projectiles clipping through the world
[08-25-2016 07:05 PM] Pyro-Fire : > Re-added -rep command for admins
[08-25-2016 09:30 AM] Pyro-Fire : > Bugfixes and improvements to the rp_downtown_evilmelon_v1 region table
[08-23-2016 10:32 PM] Pyro-Fire : > Fixxed a bug with PlayX
[08-23-2016 10:28 PM] Pyro-Fire : > Fixxed a bug in F1
[08-22-2016 07:10 AM] Pyro-Fire : > Fixxed some bugs in the donor shop
[08-19-2016 05:54 PM] Pyro-Fire : > Fixxed the Create/Edit Bookmark dialogue, and added a display for the player whom the bookmark was copied from.
[08-19-2016 05:01 PM] Pyro-Fire : > Fixxd Ms.Teabag menu
[08-19-2016 04:44 PM] Pyro-Fire : > Bugfixes to region system
[08-18-2016 07:20 PM] Pyro-Fire : > Added improved forms of player logging and money tracking

Enjoy!~

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» [Basewars] Scripted Bases
Posted by: Pyro-Fire - 08-18-2016, 07:16 PM - Replies (5)

This marks the final leap forward in basewars technology.
We now have scripted bases!

With this technology now in the game, there is no need to enforce any gamemode related rules since ALL possible actions that can be taken by a player has now been accounted for, which allows us to now remove the gamemode rules.
Banning players for using the tools available to them is not a good business practice.

The region system is rather simple, and when operating correctly should be intuitive and not require much interaction from the player.

A base has always been defined as a region containing a powered printer and a money vault.
This is now enforced by script.

Let's say 2 players arguing over who claimed a base first.
Well, there's no more issue now as whoever prints first will get the base claim, and this will prevent the other players printers from printing (and thus preventing the claim dispute).
It will also remove all their props when the initial claim is made (currently not completed), and will prevent any non-allied player from spawning any items or props inside your region.

All issues related to prop blocking are no longer an issue, as props outside of a claimed region can be freely attacked and destroyed using explosives or the blowtorch weapons just like it would be in a raid.
If there are issues with this, it means one of two things.
Either the regions aren't correct (known issue, see below), or you haven't claimed your region.

This technology then moves fluidly into the currently incomplete /relocate command.
This command, when completed, will lift all your structures and place them into your inventory as a special item.
This item will persist for up to 10 or 15 minutes before either being removed and issuing a standard refund, or, if you are connected to any of our servers, will drop all your structures on top of you.
While you are carrying this item, if it contains any raidables you will continue to be raidable.
If a raid is started against you while you are carrying this item, all structures will drop on top of you.

Additionally, when kicking players from your faction, it will automatically run this relocate command on that player and give them a short raid immunity to allow them to find a new place to base in.
This command also has the unintended benefit of being able to move your base between any lagnation basewars servers.

Please keep in mind, this technology is Extremely new, with some aspects not yet complete at all like the /relocate command, and will take some time before it is perfected and bug-free.
If you encounter any issues, please let me know.

Issues currently known: the rp_downtown_v4c and rp_downtown_evilmelon_v1 map regions aren't 100% accurate, and the /relocate command is missing.
As a temporary workaround while the relocate command is being completed, destroying and then buying a new money vault in a location where it will not receive a print from a printer will instantly unclaim your region.

And finally, business as usual

Quote:[Yesterday 05:09 AM] Pyro-Fire : > Fixxed assembler menu
[08-15-2016 04:06 PM] Pyro-Fire : > Fix for buying items while in an enemy tardis
[08-15-2016 03:41 PM] Pyro-Fire : > Added a fix to remove props, printers, and any other structure without refund when placed in certain out of bounds locations
[08-15-2016 11:21 AM] Pyro-Fire : > Fixxed Trade Menu
[08-13-2016 05:20 PM] Pyro-Fire : > [pmw] Completed early version of the shop menu
[08-13-2016 05:19 PM] Pyro-Fire : > [pmw] Completed early version of constructor tool
[08-13-2016 11:21 AM] Pyro-Fire : > Disabled Pet Follower Commands
[08-12-2016 11:01 PM] Pyro-Fire : > All pills are now picked up into the inventory.
[08-12-2016 08:21 PM] Pyro-Fire : > Added /consume command
[08-12-2016 08:21 PM] Pyro-Fire : > Added special inventory slots for buff items
[08-12-2016 08:21 PM] Pyro-Fire : > New Inventory Menu
[08-11-2016 06:25 PM] Pyro-Fire : > Youtube API Update
[08-11-2016 04:08 PM] Pyro-Fire : > Improvements and bugfixes to the bangclaw region table
[08-10-2016 11:48 AM] Pyro-Fire : > Fixxed a bug with adding PlayX Bookmarks from the queue
[08-10-2016 11:48 AM] Pyro-Fire : > Added more functionality to the PlayX History tab
[08-10-2016 11:21 AM] Pyro-Fire : > Added Pizza Rolls to the PlayX Default Bookmarks
[08-10-2016 11:19 AM] Pyro-Fire : > Added Iron Pyrite to PlayX Default Bookmarks
[08-10-2016 11:16 AM] Pyro-Fire : > Replaced Death By Robot with One Click Headshot on the PlayX Default Bookmarks
[08-10-2016 11:06 AM] Pyro-Fire : > PlayX Bookmarks now track the player you bookmarked the video from.
[08-10-2016 11:05 AM] Pyro-Fire : > PlayX will no longer try to save a bookmark if the url is already in your bookmarks.
[08-10-2016 10:24 AM] Pyro-Fire : > Updated Forum layout
[08-10-2016 09:17 AM] Pyro-Fire : > Full re-write of F1
[08-09-2016 08:31 PM] Pyro-Fire : > [bw4] Radar now gains charges slightly faster
[08-07-2016 05:47 PM] Pyro-Fire : > [bw4] Players not involved in a raid will take 12 damage every 3 seconds if they are in a region belonging to either faction
[08-07-2016 05:20 PM] Pyro-Fire : > [bw4] You can no longer purchase any item while in a claimed enemy region
[08-07-2016 04:20 PM] Pyro-Fire : > [bw4] Mass Recall now returns 88% down from 92%
[08-07-2016 04:18 PM] Pyro-Fire : > Removed Rules 3,4,5,7,8
[08-07-2016 04:18 PM] Pyro-Fire : > [bw4] Props outside of claimed regions can now be freely attacked and destroyed.
[08-07-2016 04:17 PM] Pyro-Fire : > [bw4] Props are now automatically removed when placed inside claimed enemy regions
[08-07-2016 04:16 PM] Pyro-Fire : > [bw4] Printers will now only print inside allied regions
[08-07-2016 04:15 PM] Pyro-Fire : > [bw4] Added Scripted Bases
[08-03-2016 02:54 AM] Pyro-Fire : > You can now only hold up to 3 stacks of the one-use super weapons.
[08-02-2016 02:11 PM] Pyro-Fire : > [bw4] Significant amount of bugfixes, minor tweaks, adjustments and alterations since launch. Gamemode is now in a fairly stable state.
[07-30-2016 03:11 PM] Pyro-Fire : > Added the Couch
[07-30-2016 04:50 AM] Pyro-Fire : > [bw4] Fixxed a bug allowing infinite money bombs
[07-30-2016 03:54 AM] Pyro-Fire : > Fixxd Ms.Teabags spawn location on rp_downtown_v4c

Enjoy!~

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» [Basewars] Version 4.0
Posted by: Pyro-Fire - 07-29-2016, 06:08 AM - Replies (8)

Basewars 4 is now live.

This marks a great step forward towards developing new gamemodes under the LAG Nation banner.
Keep an eye out for them in the future.


Business as usual.

Quote: [Today 08:03 PM] Pyro-Fire : > Basewars 4 is now live~
[Today 01:30 PM] Pyro-Fire : > [bw4] Added shorthand numbers to the Trade menu
[Yesterday 10:11 PM] Pyro-Fire : > [bw4] Buttons can no longer be placed as any model.
[Yesterday 05:04 AM] Pyro-Fire : > [bw4] Added the Purge event.
[07-22-2016 08:56 AM] Pyro-Fire : > [bw4] Renamed Roller Bomb to Seeker Bomb
[07-22-2016 08:48 AM] Pyro-Fire : > [bw4] Renamed the Sticky Grenade to the Melon Grenade
[07-21-2016 09:32 AM] Pyro-Fire : > [bw4] Fixxed a bug with printers and generators being refreshed more often than they should be
[07-20-2016 11:24 PM] Pyro-Fire : > [bw4] Updates to antihack
[07-19-2016 04:39 AM] Pyro-Fire : > Increased max buttons to 24
[07-19-2016 04:39 AM] Pyro-Fire : > [bw4] Added a Faction-Only Button.
[07-19-2016 03:40 AM] Pyro-Fire : > [bw4] Fixxed damage indicators on NPCs
[07-16-2016 02:00 AM] Pyro-Fire : > [bw4] Replaced the Evilmelon PD Elevator with props
[07-15-2016 01:04 AM] Pyro-Fire : > [bw4] Added a crude PlayX History page
[07-14-2016 07:38 PM] Pyro-Fire : > [bw4] Display changes to F1
[07-14-2016 01:03 PM] Pyro-Fire : > [bw4] Added a new alt-fire to the Melon Cannon
[07-13-2016 02:05 AM] Pyro-Fire : > Pointshop items are now shown over multiple pages rather than a single list.
[07-12-2016 09:38 PM] Pyro-Fire : > [bw4] Fixxed the PlayX 404 error between videos
[07-12-2016 09:36 PM] Pyro-Fire : > [bw4] Added PlayX Channels
[07-04-2016 10:15 AM] Pyro-Fire : > Disabled ulx version chat messages
[07-03-2016 01:05 PM] Pyro-Fire : > [bw4] Fixxed the fire bug
[06-29-2016 09:23 AM] Pyro-Fire : > Fixxed a bug causing infinite raids to happen
[06-27-2016 06:43 PM] Pyro-Fire : > Nerfd steroids (Haste buff)
[06-27-2016 12:49 PM] Pyro-Fire : > [bw4] Reduced requirements for the prizebox chain titles, now requiring 1000 total down from 3000.
[06-27-2016 12:42 PM] Pyro-Fire : > [bw4] Replaced the Known By All and The Beloved rep chain titles with The Infamous at 250, Beloved at 1000.
[06-27-2016 12:42 PM] Pyro-Fire : > [bw4] Removed The Well Connected title
[06-27-2016 12:32 PM] Pyro-Fire : > [bw4] Removed The Immortalized and Saint titles, replaced with Sir and Madam for having donated $200.
[06-27-2016 01:04 AM] Pyro-Fire : > [bw4] Stormcaller title changed to get 500 kills with the Lightning Rod
[06-27-2016 01:03 AM] Pyro-Fire : > [bw4] Hitman title changed to 500 headshots with a sniper
[06-16-2016 03:41 PM] Pyro-Fire : > Minor bug fix with the PlayX Menu
[06-16-2016 12:49 PM] Pyro-Fire : > Increased the shutdown timer on generators and printers by about 30%
[06-14-2016 08:07 PM] Pyro-Fire : > Added the Banana Drone as a rare drop on the Gun Lab
[06-14-2016 08:04 PM] Pyro-Fire : > Added the Banana Drone to the Assembler
[06-14-2016 08:03 PM] Pyro-Fire : > Reduced cost of stuff in the Assembler
[06-13-2016 06:34 AM] Pyro-Fire : > Fixxed a lag exploit
[06-12-2016 10:20 AM] Pyro-Fire : > Fixxed a bug with prop protection permissions
[06-12-2016 10:19 AM] Pyro-Fire : > Fixxed a bug with the emplacements
[06-10-2016 03:23 PM] Pyro-Fire : > Fixxed a permissions bug
[06-06-2016 04:00 AM] Pyro-Fire : > Active Research value/cost is now included when the research lab is destroyed and all other refund situations.
[06-02-2016 10:46 PM] Pyro-Fire : > Fixxed a bug with local save data
[06-01-2016 06:59 PM] Pyro-Fire : > Increased trade ready time to 5 seconds
[05-29-2016 01:39 AM] Pyro-Fire : > Fixxed a lag exploit involving fire
[05-28-2016 02:57 AM] Pyro-Fire : > Newbie Protected Players cannot queue videos to PlayX that have <50,000 views or >70% dislikes
[05-28-2016 02:04 AM] Pyro-Fire : > Blacklisted tools no longer show in the tools list.
[05-27-2016 10:46 PM] Pyro-Fire : > Added content to Pack 7
[05-27-2016 08:42 PM] Pyro-Fire : > Increased donor reset cooldown to 3 weeks
[05-24-2016 03:04 AM] Pyro-Fire : > Radar now starts with 0 charges, and can be destroyed outside of raids
[05-23-2016 08:51 PM] Pyro-Fire : > Fixxed mining rock exploit
[05-22-2016 04:51 PM] Pyro-Fire : > You can no longer use Rocket Boots while carrying the flag, instead you can now multi-jump
[05-22-2016 04:51 PM] Pyro-Fire : > Added a long delay between usage of Rocket Boots
[05-22-2016 04:50 PM] Pyro-Fire : > Reduced duration of Rocket Boots by about 25%
[05-22-2016 04:37 PM] Pyro-Fire : > Moderate Nerf to the UT2K4 Ion Cannon: Slightly reduced damage, Radius reduced by 20%, Slightly longer charge, Now only damages certain structures.
[05-22-2016 04:33 PM] Pyro-Fire : > Significant Nerf to the BFG: Less damage, lower radius, takes longer to charge, now only damages certain structures.
[05-22-2016 04:21 PM] Pyro-Fire : > Significantly reduced the recharge rate of Radar Scans
[05-22-2016 12:16 AM] Pyro-Fire : > Increased prop health by about 30%
[05-21-2016 11:53 PM] Pyro-Fire : > Reduced Printer Overload daily ability to +50% printer output
[05-21-2016 11:40 PM] Pyro-Fire : > Added a button to empty the GunLab
[05-21-2016 11:21 PM] Pyro-Fire : > Fixxed the Party Goer title
[05-21-2016 11:05 PM] Pyro-Fire : > Fixxed weedplants giving $0 on harvest
[05-21-2016 10:55 PM] Pyro-Fire : > Slightly adjusted structure repayment values
[05-21-2016 09:54 PM] Pyro-Fire : > Fixxed the Pistol spawnicons (right click -> rebuild icon to see this change)
[05-20-2016 11:09 AM] Pyro-Fire : > Minor aesthetic changes to the Scoreboard
[05-16-2016 02:33 AM] Pyro-Fire : > Fixxed the Sidekick title
[04-30-2016 06:14 PM] Pyro-Fire : > Fixd Weapon; Doom3 Plasma Gun
[04-30-2016 05:57 PM] Pyro-Fire : > Fixxed a bug caused by the recent gmod update
[04-19-2016 10:34 PM] Pyro-Fire : > Fixxed a bug with pointshop not loading correctly sometimes
[04-19-2016 10:22 PM] Pyro-Fire : > Removed BO2 Weapons from shop and download
[04-19-2016 03:24 PM] Pyro-Fire : > Fixxed the Halo 4 Weapons
[04-19-2016 03:14 PM] Pyro-Fire : > Fixxed a bug with generators producing power while inactive
[04-19-2016 03:07 PM] Pyro-Fire : > 90% Refunds now given if you are disconnected when a research completes. (and doesn't give you the unlock)
[04-19-2016 02:58 PM] Pyro-Fire : > Fixxed an infinite ammo exploit
[04-19-2016 02:37 PM] Pyro-Fire : > Fixxed the Shots Fired taunt
[04-19-2016 02:37 PM] Pyro-Fire : > Fixxed the Melon Bomber weapon not crediting damage correctly
[04-19-2016 02:28 PM] Pyro-Fire : > Fixxed a bug with the ut2k4 grenade launcher
[04-19-2016 02:13 PM] Pyro-Fire : > Props now show their health on mouseover (only for allies)
[04-19-2016 01:47 PM] Pyro-Fire : > Heal grenades now heal props if they're not taking damage
[04-18-2016 07:59 PM] Pyro-Fire : > Fixxed a bug
[04-13-2016 07:08 AM] Pyro-Fire : > You can no longer buy medkits while in a raid
[04-13-2016 06:02 AM] Pyro-Fire : > Destructible props are no longer destructible.
[04-13-2016 05:34 AM] Pyro-Fire : > Fixxed a crash exploit
[04-11-2016 07:26 PM] Pyro-Fire : > Added view count to playx menu
[04-02-2016 09:29 AM] Pyro-Fire : > Reduced ion cannon radius by 30%
[04-02-2016 09:27 AM] Pyro-Fire : > Fixxed an error on the lightning gun
[04-02-2016 09:21 AM] Pyro-Fire : > Fixxed frags and pipebomb
[04-02-2016 08:35 AM] Pyro-Fire : > Fixxed the balloon glitch
[04-02-2016 08:00 AM] Pyro-Fire : > Added a short temporary buy log for recent player purchases
[03-30-2016 05:35 AM] Pyro-Fire : > GMod Update

Enjoy!~

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» [Basewars] Updates
Posted by: Pyro-Fire - 03-26-2016, 03:58 AM - Replies (1)

Business as usual, albeit a bit of a slow month.

Quote: [Today 04:12 PM] Pyro-Fire : > Added a hack to the detected list
[Today 03:56 PM] Pyro-Fire : > Mostly fixxed the weapon switching bug
[Today 01:33 AM] Pyro-Fire : > Added a chat filter for people who like to say "admin to me"
[03-21-2016 06:36 PM] Pyro-Fire : > Fixxed a bug with upgrades not being awarded correctly if you rejoin
[03-21-2016 06:25 PM] Pyro-Fire : > Fixxed a bug preventing the SMG weapons section displaying in the shop correctly
[03-19-2016 11:24 PM] Pyro-Fire : > Added working prototype of the Rollerbomb weapon. (New Weapon)
[03-19-2016 05:59 PM] Pyro-Fire : > Re-Implemented the TARDIS (New Vehicle)
[03-19-2016 12:03 PM] Pyro-Fire : > Fixxed stormcaller title not tracking correctly
[03-19-2016 11:40 AM] Pyro-Fire : > Re-added the weed plant (New Structure)
[03-19-2016 10:27 AM] Pyro-Fire : > Fixxed /max command sometimes not working correctly
[03-19-2016 10:05 AM] Pyro-Fire : > Fixxed taunts not playing correctly between rejoins
[03-19-2016 09:55 AM] Pyro-Fire : > Fixxed a bug with applying materials to items in the pointshop
[03-19-2016 09:43 AM] Pyro-Fire : > Fixxed ignite bypassing spawn protect
[03-19-2016 09:36 AM] Pyro-Fire : > Updates to structure hover display
[03-18-2016 05:27 AM] Pyro-Fire : > Slight nerf to Spidermine damage
[03-13-2016 01:41 AM] Pyro-Fire : > Fixxed an error in one of the menus
[03-03-2016 08:04 AM] Pyro-Fire : > Increased vault cap to double the cost of the upgrade
[02-23-2016 03:55 AM] Pyro-Fire : > Fixxed a missing resource bug
[02-23-2016 03:54 AM] Pyro-Fire : > GMod Update + related bug fixes
[02-13-2016 03:25 AM] Pyro-Fire : > Fixxed some prop blocking issues
[02-13-2016 02:20 AM] Pyro-Fire : > Fixxed spidermine bug

Enjoy!~
and Merry Easter!

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